App build
From a written brief to an installable Android release.
- Scoping and screen flow
- Android build and QA on real devices
- Store assets and listing copy
- Signed release candidate on your phone
Europe
We build mobile apps, put them on Google Play and keep them running after launch — media players, utilities, everyday tools.
Media playback, utilities and everyday consumer tools. You hand over an idea or a half-finished project; we hand back a signed, store-ready release you can install on your own phone.
Console setup, store listing copy and assets, content rating, the Data safety form, staged rollout — and the back-and-forth with review when something comes back flagged.
Streaming, offline caching and feed updates written for real mobile networks: patchy signal, metered data, phones that are three years old.
Crash and ANR reports actually read, SDK and target-API changes kept current, policy updates handled before they become a takedown, on a release cadence agreed with you.
Consent handling, tracking that stays off until a user accepts, and data declarations that match what the app really does — designed in, not patched on after a rejection.
Where the builds get made, tested and signed off.
Three ways in. Most projects start with the first and stay for the third.
From a written brief to an installable Android release.
We take an existing build through Google Play and out to users.
The part that keeps a published app from quietly dying.
Scope, timeline and cost are quoted per project once we know what the app has to do.
A sentence or two is enough to start — what it should do, and where it is now.
Thanks — someone from the team will get in touch shortly with next steps.
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